November 8, 2009 by andrewrw
It’s hard to get excited about a game based on a film. We’ve all been burned so many times before—remember Watchmen: The End is Nigh and X-Men Origins: Wolverine—that it’s often hard to believe a great movie-based game will ever be made. And while Avatar: The Game might not be the title to change all that, it’s certainly trying.
The game will be appearing on virtually all viable platforms, but different systems will receive different experiences. I was able to check out the game on both the Wii and the Xbox 360, and while both versions are very different beasts, they share at least one common thread: a love of new technology and peripherals.
Read the complete preview at Ars Technica.
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November 7, 2009 by andrewrw
Scratches: Director’s Cut is a horror game, but not the kind that relies on cheap scares to spook players. Instead, it depends on atmosphere and subtle details to unnerve, and, despite a few stumbles along the way, it does a great job.
Read the complete review at Gamezebo.
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November 6, 2009 by andrewrw
“It doesn’t really feel like a sequel,” Ubisoft’s Charles Randall told me as I sat down to play Assassin’s Creed 2for the first time at a recent press event in Toronto. “It feels like a whole new game.”
And that should be welcome news. Because while it wasn’t a terrible game by any stretch of the imagination, the first Assassin’s Creed certainly had its problems. At times it felt like the game’s ambitions were far greater than what the developers were actually able to create, leaving gamers with an ambitious but somewhat disappointing experience. And that’s something Ubisoft has worked very hard to fix in the sequel.
Read the complete preview at Ars Technica.
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November 5, 2009 by andrewrw
It’s hard to talk about Teenage Mutant Ninja Turtles: Smash-Up without mentioning Super Smash Bros. Brawl. Not only was Smash-Up developed by Game Arts, who previously worked on Brawl, but it features near identical gameplay. But instead of watching a heap of Nintendo characters duke it out, players are treated to the heroes in a half shell.
Read the complete review at GameShark.
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November 4, 2009 by andrewrw
It was bound to happen eventually. After releasing three increasingly wonderful episodes, the Tales of Monkey Island series has finally taken a step back. Now that’s not to say that Tales of Monkey Island: Chapter 4 – The Trial and Execution of Guybrush Threepwood is bad — far from it in fact — it’s just that, for the first time, the latest entry in the series isn’t the best.
Read the complete review at Gamezebo.
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November 4, 2009 by andrewrw
Last week, some footage leaked from the upcoming Call of Duty: Modern Warfare 2. Though it has since been taken down—with Activision claiming “copyright infringement”—the short video left a lasting impression. It depicted Russian terrorists gunning down what appeared to be innocent civilians in an airport. What made this scenario so shocking was that it wasn’t a cut-scene, instead the player was actually controlling the carnage, forced to shoot civilians to proceed. You, as the player, will be given the opportunity to put noncombatants in the crosshairs and pull the trigger.
Unsurprisingly, the leak has garnered its fair share of controversy, with voices shouting out both for and against the scene in Infinity Ward’s game. Some say it’s a sign of the maturation of the medium. Others say it’s tasteless. Ars decided to get the opinion of someone with a unique perspective: a former US Marine.
Read the complete article at Ars Technica.
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October 26, 2009 by andrewrw
Though it bears the Sims name prominently, MySims Agents is actually much more adventure than simulation. You start off as an up and coming detective, solving local capers involving stolen dogs and the like, before quickly being promoted to a special agent. And not just any old special agent, you get to run a brand new special agent headquarters. How’s that for a promotion!
Read the complete review at GameShark.
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October 20, 2009 by andrewrw
In a recent interview, Gearbox CEO Randy Pitchford—the developer behind the upcoming Borderlands—revealed some surprising opinions about Valve’s Steam digital distribution platform. While the common sentiment among both gamers and developers tends to be positive, Pitchford told Maximum PC that “I don’t trust Valve” and that he believes “a lot of the industry doesn’t” as well.
Pitchford’s main criticism is that with Valve being both a game developer and a platform holder, this situation creates “so much conflict of interest…that it’s horrid.” According to the Gearbox CEO, Valve’s position allows them to exploit developers who use Steam to distribute their games. Given the surprising nature of these comments, Ars contacted several game developers to see just how widespread these opinions are.
Read the complete article at Ars Technica.
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October 19, 2009 by andrewrw
Machinarium wastes no time at all getting you familiar with its world, dropping you directly into the action without any form of introduction. You’re a robot who has been trapped in some sort of prison-like facility and you need to escape. That’s all you know. There is no exposition at all—largely because there is no actual dialog in the game—so the bits of story you do pick up throughout the adventure are sparse but meaningful.
Though initially appearing to be nothing more than a cute adventure starring quirky robots, the game slowly reveals itself to be a touching tale of separated lovers and a crumbling society straining underneath an oppressive leadership. Think of it as Wall-E meets 1984 with a steampunk makeover.
Read the complete review at Ars Technica.
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October 17, 2009 by andrewrw
While the previous two chapters in the continuing saga of Mighty Pirate Guybrush Threepwood all took place either at sea or on land, the third chapter of Tales of Monkey Island goes somewhere completely unexpected: inside of a giant manatee. That’s right, the majority of Threepwood’s latest outing Lair of the Leviathan takes place inside of a hapless sea creature, which makes for plenty of amusing situations, in what is easily the best entry in the series to date.
Read the complete review at Gamezebo.
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