Gaming might be a multi-billion dollar industry, but that doesn’t mean that everyone can eke out a living by making games — or even that everyone who makes games wants to.

With the rise in popularity and accessibility of smaller, downloadable games, a number of developers are able to make the games they want on the side, in addition to other work. Some do so with the intention of eventually turning development into a career; others simply do it for the love.

Somehow, however, they all manage to make the time to create games on top of other responsibilities, from hobbyist developers like Benjamin Rivers to those trying to turn what they love into a career like Jim McGinley and Andy Moore.

Read the complete article at Gamasutra.

Advertisement