Might & Magic: Clash of Heroes HD preview

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After releasing one of the most addictive games ever to hit the Nintendo DS with Might & Magic: Clash of Heroes, developer Capybara Games has decided to revisit the puzzle/strategy/RPG hybrid and bring it to home consoles. But the team behind the game refuses to call it a port, instead preferring to think of the new game simply as the high definition version.

Read the complete preview at GameShark.

The Story Behind the Game: a Q&A with Capybara Games

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Capybara Games had a busy 2009. After toiling away making cell phone and iPhone games, the Toronto-based studio finally made a name for itself. First came the addictive PlayStation Network puzzle game Critter Crunch, which was followed up by the strategy/puzzle hybrid Might & Magic: Clash of Heroes, one of our top Nintendo DS games of the year. We sat down with Capy’s co-founder and president Nathan Vella to discuss Clash of Heroes and life in an indie studio.

Read the complete feature at GameShark.

Mythos Q&A

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Mythos is a game that has seen some troubles. Originally the product of Flagship Studios — the same team behind the ill-fated Hellgate: London — the game was left in limbo after the company closed its doors. The majority of the original development staff moved on to Runic Games, where they created the excellent Torchlight. (Our Indie Game of the Year.)

Now, with Torchlight already satiating the appetites of action-RPG fans and Diablo III on the horizon, Mythos has been resurrected. We sat down with Eric Liu, global manager for Redbana US, the team bringing the game to North America, about the challenges in picking up where someone else left off and what fans can expect from the new Mythos.

Read the complete interview at GameShark.

Might & Magic: Clash of Heroes review

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There are a few things you’ll have to do before you can actually sit down and enjoy Might & Magic: Clash of Heroes. For starters, look past the game’s painfully generic title and box art. Then, try and ignore the bland, tired fantasy setting filled with the typical elves, knights, and necromancers we’ve all seen countless times before. If you’re able to do all of that, well, congratulations: because you’ll soon be enjoying one of the most creative and addictive experiences released on the DS in quite some time.

Read the complete review at GameShark.

Teenage Mutant Ninja Turtles: Smash-Up review

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It’s hard to talk about Teenage Mutant Ninja Turtles: Smash-Up without mentioning Super Smash Bros. Brawl. Not only was Smash-Up developed by Game Arts, who previously worked on Brawl, but it features near identical gameplay. But instead of watching a heap of Nintendo characters duke it out, players are treated to the heroes in a half shell.

Read the complete review at GameShark.

MySims Agents review

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Though it bears the Sims name prominently, MySims Agents is actually much more adventure than simulation. You start off as an up and coming detective, solving local capers involving stolen dogs and the like, before quickly being promoted to a special agent. And not just any old special agent, you get to run a brand new special agent headquarters. How’s that for a promotion!

Read the complete review at GameShark.

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