
On May 5, 2006, 35 Toronto area video-game developers converged in one spot with a particular goal in mind: to create an entire game, start to finish, in just three days. It was a daunting task, but in the end 10 completed games were assembled, while seven others came just short of the deadline. The Toronto Game Jam—or TOJam as it is more commonly known—is now in its fourth year and is a superb showcase of the ever-growing independent game development community that has formed in Canada’s biggest city.
Read the complete article in This Magazine.